
The documentation is perfectly opaque. As expected. What is the X and Y and Z axis in relation to a beam?
Easy. Check the picture.
Furthermore, now you also know what “Rotation” means in relation to a beam. Tekla does this because it is difficult for humans to define a beam using a change of basic matrix.
For more information on the code behind it, check out this post, or check out the extension methods I have published and open sourced
X vector of a beam is always the start and end point of the beam.
Checkout Tek1’s blog posts for more content on the Tekla Open API. https://www.tek1.com.au/category/tekla-api/
If you need to hire us to do your Tekla API work, please send us your proposal to koshy@tek1.com.au


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